Interview: Frank Gibeau on EA’s Expanding Focus In The PC Space

EA’s Frank Gibeau talks to Gamasutra about the company’s position in the casual Facebook gaming market, the renewed focus on PC releases and the increasing dabblings in the freemium business model.

Some publishers are focusing primarily on the online market these days. Others see mobile as the wave of the future. Plenty are chasing the social network audience. And some are sticking doggedly with the traditional game space.

At Electronic Arts, they’re covering their bets.

Read more at Gamasutra

New Tomb Raider movie in the works

Lara Croft is on her way back to the big screen.

GK Films, the Hollywood production studio behind “Rango” and the Angelina Jolie vehicle “The Tourist,” has acquired the film rights to the short-shorts-wearing, butt-kicking heroine from publisher Square Enix. The company is aiming for a 2013 release.

Read more at Yahoo! Games

Warner to offer films directly on Facebook

Netflix and Hulu have some new competition: Facebook.

Warner Bros. has announced a new program that will let users of the popular social networking stream the studio’s films online. Initially, only “The Dark Knight” will be available, but Warner says it plans to quickly ramp up the program in the coming months.

Read more at Variety’s Technotainment blog

YouTube swipes Alex Carloss from Paramount

Alex Carloss, who up until last week was head of digital distribution at Paramount, has made the jump to Google.

Carloss will work on the content acquisition team for the company’s YouTube arm, joining Robert Kyncl, who left Netflix for the company last year.

Read more at Variety’s Technotainment blog

‘Bejeweled’ Publisher Ponders IPO

Investors looking for a chance to get a piece of the fast-growing social network gaming and mobile gaming spaces could have the opportunity by year’s end.

PopCap Games, known for such titles as “Bejeweled,” “Bookworm” and “Plants vs. Zombies,” is mulling an IPO. And while a casual game company might seem an unlikely contender to go public, this one boasts both a rabidly loyal audience (that often buys multiple copies of its titles on multiple platforms) and steady revenue growth. As a result, it has been on Wall Street’s radar for a while now.

Read more at CNBC.com

Next up from Halo makers: An online world

After ten years of creating and exploring the Halo universe, ace developer Bungie Entertainment is ready to build a new world — and it’s apparently going to be a mighty big one.

The developer has confirmed that its next project will be a massively-multiplayer online action game. While the company is still keeping most of the details shrouded in secrecy, Bungie’s lead network engineer David Aldridge told game makers at the Game Developer Conference that the title would not simply be “[World of Warcraft] in space.”

Read more at Yahoo! Games

World of Warcraft Maker Turns 20, Looks Ahead

You might think that after creating a title that has over 12 million customers happily paying a monthly subscription fee, Blizzard Entertainment would be immune to some of the fears circling the video game industry.

But Frank Pearce, co-founder of the development giant, says he’s just as worried about the impact of Facebook and iPhone games as everyone else.

Read more at CNBC.com