Tag Archive: gamasutra

Two top Bioshock Infinite team members leave Irrational

Key members of the development team on Bioshock Infinite have left Irrational Games, raising questions about the state of the highly anticipated title, sources tell Gamasutra. Tim Gerritsen, director of product development, and art director… Continue reading

Zynga: The worst may be yet to come

Last week was an ugly one for Zynga, but the company is likely to face some even rockier times, argues Chris Morris, with the coming expiration of a new round of employee stock… Continue reading

Ubisoft’s Guillemot: New consoles are overdue

With the current console generation in the midst of its eighth year — and retail game sales sliding for the past seven months — there’s little argument that the Xbox 360, PlayStation 3… Continue reading

Activision on the block: Assessing the potential buyers

Vivendi might be getting more serious about offloading Activision-Blizzard. Reuters reports the French conglomerate has been in talks with a number of video game (and mass media) companies about a potential sale of the industry’s… Continue reading

Warren Spector’s lessons learned from Epic Mickey

Warren Spector has never been afraid to polarize gamers. He is, in many ways, the epitome of the “go big or go home” style of game making – and he’ll be the first… Continue reading

Why EverQuest house SOE went all-in with free-to-play games

SOE isn’t as high profile as in its EverQuest heyday, but it’s settled in as one of the biggest players in free-to-play triple-A games. President John Smedley discusses why he thinks SOE’s headed… Continue reading

Four keys to next-gen success, according to Take-Two’s Zelnick

New console launches “separate the winners from the losers — and we fully expect to be one of the winners,” says Take-Two chairman and CEO Strauss Zelnick in this Gamasutra interview. While Nintendo… Continue reading

Nintendo’s Fils-Aime outlines Wii U’s dual GamePad plans, value proposition

Nintendo of America head Reggie Fils-Aime tells Gamasutra dual-GamePad Wii U games won’t be around till well after launch — but that’s the least of Nintendo’s concerns as it considers Wii U’s price… Continue reading

Gearbox’s Pitchford on Aliens’ evolution

If Randy Pitchford’s gut is right, you have Gearbox Software co-founder Brian Martel to thank for this summer’s movie Prometheus. Several years ago, Martel sat down with Ridley Scott to talk about Blade Runner and Alien. As… Continue reading

Opinion: Why E3 is still relevant

The industry has changed immensely since E3 debuted in the 90s, but critics who say that E3 has lost all relevance are missing the point, says Gamasutra editor-at-large Chris Morris. There are a… Continue reading