Category Archive: Gamasutra

Opinion: Zynga investors start to realize their predicament

As Zynga’s share prices circle the drain, Gamasutra editor-at-large Chris Morris examines how CEO Mark Pincus’ “insistence on absolute control” has left the company’s investors in a tough position. It’s a pretty safe… Continue reading

Opinion: OnLive is a riddle, wrapped in a mystery, inside an enigma

OnLive was the first high-profile advocate of a newfangled concept called “cloud games.” With the company on the ropes, Chris Morris examines the unanswered questions surrounding OnLive’s future. Whatever becomes of OnLive in… Continue reading

Wall Street eyes GameStop as a takeover candidate

There’s been plenty of new chatter indicating that leading video game retailer GameStop is a prime buyout target. How likely is that scenario, and if it happened, what would it mean for publishers?… Continue reading

Two top Bioshock Infinite team members leave Irrational

Key members of the development team on Bioshock Infinite have left Irrational Games, raising questions about the state of the highly anticipated title, sources tell Gamasutra. Tim Gerritsen, director of product development, and art director… Continue reading

Zynga: The worst may be yet to come

Last week was an ugly one for Zynga, but the company is likely to face some even rockier times, argues Chris Morris, with the coming expiration of a new round of employee stock… Continue reading

Ubisoft’s Guillemot: New consoles are overdue

With the current console generation in the midst of its eighth year — and retail game sales sliding for the past seven months — there’s little argument that the Xbox 360, PlayStation 3… Continue reading

Activision on the block: Assessing the potential buyers

Vivendi might be getting more serious about offloading Activision-Blizzard. Reuters reports the French conglomerate has been in talks with a number of video game (and mass media) companies about a potential sale of the industry’s… Continue reading

Warren Spector’s lessons learned from Epic Mickey

Warren Spector has never been afraid to polarize gamers. He is, in many ways, the epitome of the “go big or go home” style of game making – and he’ll be the first… Continue reading

Why EverQuest house SOE went all-in with free-to-play games

SOE isn’t as high profile as in its EverQuest heyday, but it’s settled in as one of the biggest players in free-to-play triple-A games. President John Smedley discusses why he thinks SOE’s headed… Continue reading

Four keys to next-gen success, according to Take-Two’s Zelnick

New console launches “separate the winners from the losers — and we fully expect to be one of the winners,” says Take-Two chairman and CEO Strauss Zelnick in this Gamasutra interview. While Nintendo… Continue reading